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D8/N8
Aug 2, 2012 7:28:22 GMT -5
Post by zyxbarney stinson on Aug 2, 2012 7:28:22 GMT -5
I'd kill raven over capt. Veteran instincts are dangerous.
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D8/N8
Aug 2, 2012 7:36:02 GMT -5
Post by madrocker on Aug 2, 2012 7:36:02 GMT -5
and it probably would be best to doc zyx.
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D8/N8
Aug 2, 2012 12:02:31 GMT -5
Post by madrocker on Aug 2, 2012 12:02:31 GMT -5
Beuler?
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D8/N8
Aug 2, 2012 17:08:29 GMT -5
Post by madrocker on Aug 2, 2012 17:08:29 GMT -5
Beuler???
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D8/N8
Aug 2, 2012 17:33:46 GMT -5
Post by madrocker on Aug 2, 2012 17:33:46 GMT -5
Chi CMD ThorKnigh into kenny Zyxba kills Raven Silver docs zyx and Magnet mich
I am going to post these in 3.5 hours if no one comes on to comment on them by then...
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D8/N8
Aug 2, 2012 17:42:26 GMT -5
Post by Quebbster on Aug 2, 2012 17:42:26 GMT -5
I'm a bit curious about where the block is coming from...
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D8/N8
Aug 2, 2012 17:48:40 GMT -5
Post by madrocker on Aug 2, 2012 17:48:40 GMT -5
uuug. I meant to change that then forgot to. I was getting it mixed up with his kill power earlier. Magnet is what I meant.
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D8/N8
Aug 2, 2012 17:50:13 GMT -5
Post by Quebbster on Aug 2, 2012 17:50:13 GMT -5
Good to have it worked out now.
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D8/N8
Aug 2, 2012 18:13:31 GMT -5
Post by Western Lantern on Aug 2, 2012 18:13:31 GMT -5
Alright,
We don't need to worry about Gfish cause if he IS macaque, he will just target himself all game. The stuff that can mess with us is: Kenny inventor, Mal RBer, Thornigh83 Vig, Furby SK, CapthHulk MD his target then CMD them, IR mimicer. Lets see how many of these we can take out.
Here is what I am thinking:
Silver Doc Chirocker and Magnet Echo (this will allow me a double so I can then Doc Zyxba) Chi CMD thornigh83 into CaptHulkman Zyxba RB + Kill Malakim
We're safe from the SK or a MD kill (cause we're all doctored or Bulletproof) and I cannot be blocked cause we're RBing Malakim. Though in theory IR can mimic Mal and RB one of us (which can cause mayhem, but we have to take our chances with something). Ideally IR will mimic a kill (from either Zyx, Furby, or Thornigh83 and kill someone with it, so 3 townies die.) Alternatively, we can send the vig into K-ness and take our chances with the CMD one more night and hope he doesn't target any of us. We can then RB+Kill him tomorrow.
Quebs, assuming Kness is claiming truthfully, if we CMD him, can we name a power or will it be whatever power he chooses to use?
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D8/N8
Aug 2, 2012 18:15:54 GMT -5
Post by Western Lantern on Aug 2, 2012 18:15:54 GMT -5
Quebbs I will be back Monday afternoon if you can hold off opening until Monday after 5pm it would be appreciated. I will try to check in from the cruise, but not sure if I will get reception /wifi in the middle of the ocean. Thanks!
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D8/N8
Aug 2, 2012 18:18:30 GMT -5
Post by madrocker on Aug 2, 2012 18:18:30 GMT -5
those look good. I would go ahead and send them assuming kenny gets to choose the power. If we wait too long, we might nit get the double (assuming the double takes place immediately and he has used it already).
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D8/N8
Aug 2, 2012 18:21:58 GMT -5
Post by madrocker on Aug 2, 2012 18:21:58 GMT -5
At this point in the game, we really need to have our actions finalized before the night starts and turn them in immediately.
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D8/N8
Aug 2, 2012 18:23:20 GMT -5
Post by Western Lantern on Aug 2, 2012 18:23:20 GMT -5
Didn't the game just close this morning? We have time I believe.
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D8/N8
Aug 2, 2012 18:24:05 GMT -5
Post by madrocker on Aug 2, 2012 18:24:05 GMT -5
it is just now half way over, but I believe some of the powers will have priority by time turned in.
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D8/N8
Aug 2, 2012 18:24:25 GMT -5
Post by Western Lantern on Aug 2, 2012 18:24:25 GMT -5
Chi/Zyx, so vig into K-ness or Vig into CaptHulkman?
I'm thinking K to take out 2 veterans.
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